Zero In

Zero In

Zero Fighter / Zero-In / ZeroIn
6596
Shounen(B),Ecchi,Action,Comedy,Martial Arts,Romance
🇬🇧English
Publication:Ongoing
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In the near future, the National Police Agency establishes an elite covert paramilitary division called Minkei or Private Police in English to tackle violent criminals and gangs. Among its operatives include average school student Kou Shirashi and school idol Mikuru Nazume.
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Total: 4.1K/360 days: 3.2K/180 days: 2.5K/90 days: 2K/30 days: 596/7 days: 171/24 hours: 18/12 hours: 6/6 hours: 6/60 minutes: 3
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6 follows
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at GMT
Chapters(75)
Chapter 1: Nazume Mikuru
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6+517
Chapter 2: Shiraishi Kou
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2+424
Chapter 3: Instructor Yuuji Hisamaki
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1+397
Chapter 4: Switch Barrel
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1+442
Chapter 5: Wildcat Cartridge
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1+433
Chapter 6: Blown Primer
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1+405
Chapter 7: Resizing Die
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1+408
Chapter 8: Lock Time
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1+410
Chapter 9: Half Cock
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1+423
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1+424
Chapter 11: Kina II
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1+388
Chapter 12: Kina III
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1+436
Chapter 13: Kina Final Chapter
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1+445
Chapter 14: Point Blank
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1+407
Chapter 15: Feeding Trouble
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1+413
Chapter 16: Age 16
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1+403
Chapter 17: Leading
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1+390
Chapter 18: Slide Stop
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1+432
Chapter 19: Mind Set
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1+404
Chapter 20: Parabellum
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1+432
Chapter 21: Turkey Shoot
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1+402
Chapter 22: Hang Fire
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1+417
Chapter 23: Gun Blue
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1+436
Chapter 24: Sectional Density
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1+453
Chapter 25: Over and Under
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1+439
Chapter 26: Combat Load
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1+443
Chapter 27: Ballistic
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1+424
Chapter 28: Point of Impact
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1+454
Chapter 29: Working-Up
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1+425
Chapter 30: Field Strip
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2+465
Chapter 31: Let-Up
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1+466
Chapter 32: Field of View
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1+508
Chapter 33: Lubrication
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1+568
Chapter 34: Saturday Night Special 1
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1+472
Chapter 35: Saturday Night Special 2
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1+492
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1+490
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1+464
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1+460
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1+455
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1+476
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1+485
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1+466
Chapter 43: Shooting Range
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1+536
Chapter 44: Arquebus
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1+504
Chapter 45: Barrel Time
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1+530
Chapter 46: Emboss
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1+505
Chapter 47: Quick Draw
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1+497
Chapter 48: Deringer
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1+530
Chapter 49: KO Power Facter
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3+566
Chapter 50: Trigger Jerk
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0+536
Chapter 51: Cast Bullet
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0+634
Chapter 52: Drive By Shooting
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0+606
Chapter 53: Slam Fire
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0+507
Chapter 54: Parallax
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0+503
Chapter 55: Trigger Overtravel
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0+596
Chapter 56: Point-blank range
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0+572
Chapter 57: Bean Bag
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0+618
Chapter 58: Hair Trigger
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0+617
Chapter 59: Border Roll
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0+534
Chapter 60: Jar-off
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0+547
Chapter 61: Two stage trigger
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0+563
Chapter 62: Press Check
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0+576
Chapter 63: Flyer
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0+627
Chapter 64: Sizer Die
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0+643
Chapter 65: Duty Gun
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0+617
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0+586
Chapter 67: Cold Hammer
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0+675
Chapter 68: Fouling
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0+587
Chapter 69: Duplex Ball
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0+626
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0+666
Chapter 71: Ejection
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0+645
Chapter 72: Peacemaker
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0+636
Chapter 73: Duble Set Trigger
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0+994
Chapter 74: Zero in
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0+923
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3+1.3K
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